MAKE SOME WAVES · SEMESTER 01
Music Production Course Berlin — 12 Weeks. 7 Working Artists. Your Music, From Scratch to Stage.
“This journey changed my life. I really appreciate all that I learned from the course.”
— Antonio D.F., Make Some Waves · Berlin School of Sound
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15 minutes with Vojto — I’ll walk you through the full 12 weeks, help you choose the right group, and tell you honestly whether this is the right next step for you.
→ Book a free 15-min call with Vojto
Free · 15 min · Vojto Monteur, Director of Berlin School of Sound
Berlin School of Sound is an experimental, artist-run music school in Berlin. With its 12-week Make Some Waves semestral course in music production and sound art, it offers one of the best entry points into the world of electronic music for beginners and experienced artists alike.
Make Some Waves is Berlin School of Sound’s flagship music production course — a 12-week semester program covering sound design, recording studio work, and electronic music production from the ground up.
Over 12 weeks, you’ll move through sound art, hands-on Ableton Live production, modular synthesis, game sound design, audiovisual performance, and mixing and mastering — each session taught by a different working artist from Berlin’s scene, using our own recording studio and equipment. This is a hands-on course: every session pairs a short demonstration with real time on the instruments and software you’re learning.
You won’t study music from the outside. You’ll make it, perform it, and present it live at a final concert at the end of the semester.
3 groups available · 7–10 students per group · 48 hours total
SCHEDULE
Learning Hours — Semester 01
Mondays · 17:30–21:30
12 sessions × 4 hours = 48 hours per group, plus the final concert
Starting 14 September 2026
OUTCOMES
By the end of this course, you will:
- Have created original music and sound art compositions
- Know how to record, edit and produce in Pro Tools and Ableton Live
- Have built your own beat and a live set from your own samples
- Know how to operate modular synthesizers and electronic instruments
- Understand music production, mixing, and mastering fundamentals
- Have worked with game sound design tools — FMOD, Wwise, Unreal Engine
- Have performed your work live in front of an audience
- Have a portfolio you can actually show people
CURRICULUM
Course Structure
Sound Editing Foundations in Pro Tools
Basic DAW operation in Pro Tools. Hands-on introduction to studio microphones — setup, placement, technique. Recording and editing your own voice and sound material. Introduction to experimental composition and sound design — your raw samples become the material for later sessions.
Ableton Live Fundamentals
Everyone works on their own laptop with an official Ableton Live Lite license. Installing and setting up Ableton, then a hands-on introduction to tracks, MIDI, sampling and the interface.
Composing With Your Own Samples
Using the sounds recorded with Antje in Sessions 1–2, you’ll build your first track in Ableton Live — combining your own samples with Ableton’s built-in instruments. A real creative process, start to finish.
Ableton Live: Build Your Own Beat
Hands-on beat-making using the samples you’ve gathered throughout the course so far. By the end of this session, you’ll have a beat of your own.
Live Performance Basics
A hands-on tour of every instrument in the school — synthesizers, Korg Monotribe, Elektron Digitakt as a sequencer, MIDI routed into the modular system. Try combinations, jam, understand how instruments talk to each other live.
Modular Synthesis
Two hands-on sessions at Stéphane’s studio. Patch cables, signal routing, oscillators, filters, envelope generators. Building ambient and drone compositions, then cross-modulation, feedback loops, generative sequencing.
Finishing Your Project + Music Harmony Basics
Dedicated studio time to bring your composition together, plus an introduction to basic music harmony — scales, chords, and how they apply to your production.
Audiovisual Installation & Performance
Fundamentals of audiovisual installation art. Spatial sound design for gallery spaces. Performance art with sound. Body, voice, and space in performance.
Game Audio & Interactive Sound
Music and sound design for games — FMOD, Unreal Engine, Wwise. Interactive audio design and adaptive music systems. Berlin School of Sound is Germany’s only private Wwise Partner School.
Mixing & Mastering + Final Concert
Mixing and mastering fundamentals applied to your own composition. Leads directly into the final concert — your work performed live in front of an audience: friends, family, Berlin’s music community.
DELIVERABLES
Your Final Project
- A 5–10 minute sound composition or installation
- Written documentation of the creative process
- A short presentation of concept and methodology
- A technical rider for live performance (if applicable)
WHAT’S INCLUDED
Everything You Get
- 48 hours of hands-on instruction across 12 sessions, plus the final concert
- 7 working Berlin artists as instructors
- Maximum 10 participants per group
- Official Ableton Live Lite license included
- Access to our recording studio, modular synthesizer systems, recording equipment, field recording devices, microphones, mixing desk, monitors, turntables and DJ equipment
- Group critiques and peer feedback sessions
- Public final concert at ACUD Kunsthaus (exact venue/room confirmed closer to the date)
- Certificate of completion
PREREQUISITES
What You Need to Bring
- Your own laptop
- Your own headphones (professional recommended)
- A notebook
- Openness to experiment and collaborate
- Basic English (for technical instructions)
No music production experience required.
PRICING
Investment
€1,300
Flexible payment options available: pay 50:50 (first half at the start, second half after Session 6), or spread the cost with PayPal Pay Later / installments.
LOGISTICS
Details
Questions? Write to us at makesomewaves@berlinschoolofsound.com — we reply within 24 hours.