
Wwise - Sound Design for Games, Automotive, LBE.
Germany’s only official Wwise certification course

“Wwise Fundamentals” & “Wwise Fundamentals Practicum” Certification Course by certified Wwise Instructor
– Your Gateway to a Career in Sound Design & Audio
Next Session: June 4-7, 2026 | Format: 4-day intensive workshop
(4 × 8 hours) | Total: 32 hours
PRICE: €1,300
Early bird prices:
€999 until May 8, 2026 – save €301
€1,150 until May 22, 2026 – save €150
Maximum 10 students | Minimum 3 students.
[SIGN UP NOW →]
Berlin School of Sound presents the “Wwise Fundamentals” and “Wwise Fundamentals Practicum” certification courses, taught by certified Wwise instructor Henning Grambow.
https://www.audiokinetic.com/en/profile/423842
This is the only certified Wwise training program in Germany, designed for those preparing for a career in interactive audio across games, immersive media, location-based entertainment, and other emerging digital fields.
Wwise is the audio engine behind thousands of games—from indie studios to AAA productions like The Witcher, Assassin’s Creed, and Call of Duty. It’s used by CD Projekt Red, Ubisoft, Electronic Arts, and nearly every major studio worldwide. But Wwise is no longer limited to gaming: automotive engineers use it for spatial audio in electric vehicles, museums create interactive sound installations, and theaters build immersive audience experiences.
85% of game audio job postings specifically require Wwise certification. Studios need people who can implement interactive audio efficiently, work with Unity and Unreal Engine, and deliver professional results from day one. This official 4-day Audiokinetic certification gives you exactly what employers demand: proven skills in interactive audio implementation.
Next Session: June 4–7, 2026
Contact us to reserve your spot and get an early bird discount code
📧 wwise@berlinschoolofsound.com
Why Wwise Certification is Essential for Game Audio Careers
This is the official Wwise Fundamentals (101) and Wwise Fundamentals Practicum (110) certification course, taught by Henning Grambow, a certified Audiokinetic instructor with 20+ years in sound and music production. You’ll work with the Cube game project, implementing audio from scratch to a complete soundscape, mastering interactive music systems, 3D positioning, mixing workflows, and performance optimization.
Upon passing both exams (administered on Day 4), you will receive official Audiokinetic certificates recognized globally by game studios. You’ll also be listed in the Audiokinetic Creators Directory, where developers actively search for certified audio professionals. This certification is your credential—your proof of professional competence in the industry-standard tool.
[SIGN UP NOW →]
📧 wwise@berlinschoolofsound.com

What You’ll Master with Wwise
– Sound integration in game engines (Cube Demo Project)
– Interactive soundscape design and implementation
– Game Syncs, 3D positioning, and attenuation
– Audio signal flow and routing architecture
– Mixing Desk workflows, SoundBank generation
– Memory and performance optimization
– Preparing for the official Wwise Fundamentals certification exam
Wwise Course Curriculum
This comprehensive 32-hour intensive program covers the complete Wwise Fundamentals syllabus:
Day 1: Foundations
– Preparing and Setup
– Quick Start
– From Silence to Sound
– Using a single WAV file for multiple applications
– Creating sonic variety with few resources
– Using Switches – Using Game Parameters
Day 2: More Advanced Techniques & Organization
– Using States
– Profiling Game Syncs
– Using 3D Spatialization
– Using 3D Position Automation
– Using Speaker Panning
– Organizing with Actor
– Mixers
– Understanding the Master Audio Bus
Day 3: Mixing in Wwise
– Submixing with Additional Audio Busses
– Working with Effects
– Using Soundcaster
– Configuring a Mixing Desk
– Using Control Surfaces
– Working with Multiple SoundBanks
– Managing SoundBank size
Day 4: Integration & Certification
– Optimizing your sound design
– Certification exam preparation
– Official Wwise Fundamentals 90 min certification exam (online)
– Official Wwise Fundamentals Practicum 2 hrs certification exam
Who Should Take This Course?
This certification course is designed for:
✓ Sound designers entering game audio
✓ Musicians and composers interested in games
✓ Audio programmers expanding their skills
✓ Audio producers transitioning from linear to interactive media
✓ Anyone with DAW experience wanting to work in game and interactive media industries
Prerequisites: Basic knowledge of Digital Audio Workstation (DAW) workflows
Professional Wwise Advantages:
✓ Immediate credibility with game development studios
✓ Portfolio development with real game implementation
✓ Network access through Audiokinetic Creators Directory
✓ Competitive edge in a growing industry
✓ Career transition support from traditional audio to interactive media
After the Wwise Course:
Upon successful completion, you will receive:
✓ Official Audiokinetic Wwise Fundamentals certification
✓ Qualification for entry-level sound designer positions
✓ Listing in the Audiokinetic Creators Directory
✓ Gateway to specialized Wwise certifications
Your Instructor: Henning Grambow

https://www.audiokinetic.com/en/profile/423842
Certified Audiokinetic Wwise Instructor with 20 years of experience as a music producer and sound designer for films, games, installations, and location-based experiences. Henning delivers the official Audiokinetic curriculum through hands-on activities based on real-world development scenarios, combining industry knowledge and proven teaching methods in the classroom.
Berlin’s only certified Wwise training centre.
Contact us to reserve your spot
📧 wwise@berlinschoolofsound.com
Frequently Asked Questions
Q: Is this the official Audiokinetic certification? A: Yes, this is the official Wwise Fundamentals certification course. Upon passing the online exam you receive the official Audiokinetic certificate (Wwise Fundamentals) recognized globally by game development studios.
Q: Do I need prior game audio experience? A: No game audio experience is required. You should have basic DAW knowledge and familiarity with digital audio workflows.
Q: What happens after I get certified? A: You’ll be qualified to apply for junior sound designer positions, list your services in the Audiokinetic Creators Directory, and continue with advanced more specialized certifications (Interactive Music, Performance Optimization, Unity Integration)
Q: Is Wwise free? A: Yes, Wwise is free for educational and non-commercial use. There are no licensing costs for students or indie developers.
Q: How difficult is the certification exam? A: You need a 90% score to pass. Our comprehensive 32-hour program prepares you thoroughly for success, covering all exam topics in depth with practical hands-on exercises.