Generative Music Production in Max and Max-for-Live

  • Course
  • Workshop
24. June 2024 - 2. August 2024, 18:00

Max participants: 16


Maximize your creativity

Explore the limitless possibilities of generative music production using the dynamic duo of Max and Max-for-Live! This course is designed for artists, musicians, producers, and sound enthusiasts looking to push the boundaries of creativity and harness the potential of generative musical techniques in their art.

Max/MSP, a visual programming language, provides an unparalleled platform for creating not only custom audio and MIDI effects and compositional tools but also sound in interdisciplinary contexts. Max-for-Live offers a dynamic environment for integrating these tools directly into your Ableton Live workflow, featuring a number of custom objects for the Live environment.

This course teaches you the main industry specializations in one intensive education:

From algorithmic composition to real-time interactive public performances, this course will allow you to create music that evolves and adapts organically, breaking away from traditional compositional constraints.

You will learn:

  • Generative music production 
  • Max/MSP visual programming 
  • Max for Live 
  • Synthesis and sequencing
  • Psychoacoustics, analytic and artificial listening 
  • Web audio with RNBO devices 
  • Machine learning and AI using 
  • Flucoma for audio signals and musical symbols

By the end of the program, you will have the skills to sculpt ever-changing non-linear soundscapes, transforming and upgrading your approach to music production and performance, which will culminate in the final presentations and live acts at Berlin’s renowned venue Acud Macht Neu Club.

24. June 2024 – 2. August 2024, 18:00
1050€ Registration Fee (whole seminar)
900€ Early bird registration (till May 20th
)
ACUD CLUB RAUM
Veteranenstrasse 21
10119 Berlin

All of our teachers are Berlin-based leading experts with years of experience in their practical field, who will give you a deep insight into their craft, technique, and artistic visions.

Olivier Pasquet

Tamas Marquetant

James Bradbury

John MacCallum

Nenad Popov (nesa)

more TBA

Olivier Pasquet

Olivier Pasquet is a composer, music producer, and visual artist. His generative pieces are spatialised and contextualized within rationalist theory-fiction. His work is performed or showcased worldwide at various festivals, museums, and often site-specific venues. In recent times, he has been crafting highly rhythmic and spatialized AI compositions, intertwining voice with architectural elements that are interesting acoustically, visually, and socially.

After completing his composition studies in Cambridge, he worked in several popular music studios and spent a short period at INA-GRM. He obtained his Ph.D. in musical composition and non-standard architecture from Huddersfield University. He has collaborated with a wide variety of artists, primarily at IRCAM-Centre Pompidou for decades. Additionally, he was an artistic researcher at Tokyo University, Keio University, Buffalo University and lately Institute for Computer Music at Zurich University of the Arts. Pasquet has worked as a consultant at Sony CSL, Ableton, and contributed to the artistic machine-learning European Flucoma research project. Currently, he serves as a professor in computational arts at Goldsmiths, University of London.

https://www.opasquet.fr

Tamas Marquetant

Tamas Marquetant is a sound artist, musician, performer based in Berlin. Besides working on solo music and audio-visual projects, he is also a lecturer of sound art/sound design for visual media at Catalyst Institute for Creative Arts, Berlin. He was a co-founder of Rites Network, a collaborative network of visual and sound artists in Budapest.

https://www.burgoismagnetic.com

Instructor: Tamas Marquetant

— Introduction to the course

— Aesthetics of Max based artworks

— Signal flow and types, introduction to MIDI

— Create your first Max For Live sequencer

Instructor: Tamas Marquetant

— Lists, variables, wireless connections

— Signal Networks, Synthesis

— Extended Sequencing: introduction to audio sequencing with Max 8.3 objects

Instructor: Tamas Marquetant

— Envelopes, Delay lines, and FX

— Random processes – part 1

— Markovian sequencing – part 1

— Feedback, feedforward – part 1

— Create a Generative Random Delay line – part 1

Instructor: Olivier Pasquet

— Installing and using libraries (package manager)

— Ease functions (musical gestures)

Random processes – part 2 (random processes)

— Feedback, feedforward – part 2 (fractals and chaos music)

Instructor: Olivier Pasquet

— Buffers, sampling sample, playback and looping

— Distortion (waveshaping)

— Simple physical models (waveguides, modal synthesis)

— Mixing and mastering (compression, EQ in Max)

Instructor: Olivier Pasquet

— Emergence and synchronicity (moiré, polyrhythms, perception)

— Times and synchronisation (tricks for playing with other musicians, automatic score followers, triggering events)

— Sound spatialisation (panning, WFS, HOA, binaural)

Instructor: Tamas Marquetant

— Creative approaches with mc (multi-channel)

— Create a Generative Random Delay line – part 2

— FM synthesis

— Connecting Max with other softwares and between computers (OSC)

Instructor: Tamas Marquetant

— Additive, and granular

— Controllers and sensors

— Create a Generative Random Delay line – part 3

 Instructor: James Bradbury

James Bradbury is a creative-coder and artist from Perth, Western Australia currently living in Berlin. He enjoys programming in his practice often harnessing the computer to find and organise audio-samples through machine listening and learning. He used to work as a Research Fellow in Creative Coding on the Fluid Corpus Manipulation project, and now works as a User Researcher on the Max for Live team at Ableton. Currently he is working on projects with Mark Fell and Rian Treanor at https://intersymmetric.xyz. Most recently he released “Extension” on SUPERPANG. Listen to it here: https://jamesbradbury.net/projects/extension/.

In this workshop / masterclass, we will take the opportunity to experiment with emerging technologies in Max, using my practice as a point of departure. We will cover a range of topics including RNBO and deployment of RNBO patches to the web, as well as using the Fluid Corpus Manipulation toolkit for creative exploration. 

RNBO lets you export the work you do in Max. The goal with RNBO is to give you the best of Max—rapid iteration, creative exploration—with the freedom to take the resulting work and use it outside of Max. Without writing any code, you could export an audio plugin that will run in another Digital Audio Workstation or run your RNBO patch on a Raspberry Pi. You can also export to C++ or Web Assembly code for your desktop, mobile, or web applications.

FluCoMa is a toolkit for making music with machine listening and machine learning within Max, SuperCollider, & Pure Data. The toolkit offers audio decomposition tools to separate real-time and recorded audio into component elements, audio analysis tools to describe audio components as analytical and statistical representations, data analysis and machine learning algorithms for pattern detection and expressive corpus browsing, and audio morphing and hybridization algorithms for audio remixing, interpolating, and variation-making.

By the end of the workshop I hope that you have the necessary foundation to explore for yourself these rich topics which have interested me creatively for some years.

Instructor: Olivier Pasquet

— Max4Live development (exploration of new Max4Live devices)

— Max4Live API (hacking Max4Live devices and controlling Live from Max)

Instructor: Olivier Pasquet

— Psychoacoustics and analytic listening of music (exercice)

— Artificial listening (pitch tracker, sound descriptors and clustering)

— Machine learning for audio signals and for musical symbols

Instructor: John MacCallum

John MacCallum is a media artist, performer, and software engineer based in Berlin. Originally from California, his training is in music composition and computer science. His work for the past decade has been in collaboration with choreographer and media artist Teoma Naccarato, and has been focused on extended-durational performances that take place inside of high-channel-count realtime audio/visual systems that put philosophical pressure on notions of representation, boundaries, and binaries. He currently works as a software consultant for Cycling ’74.

We will look at strategies for the realtime use of biosignals for generative music. In addition to the acquisition, processing, and manipulation of such signals, we will discuss their sonic and temporal characteristics and methods to exploit them.

Instructor: Nenad Popov (nesa)

ph: Pieter Kers

Nenad Popov (nesa) is an interdisciplinary artist based in Berlin. His work consists of live audiovisual performances, installations and workshops. He is also a software developer focusing mostly on max/msp and c++. www.morphogenesis.eu

Realtime AI sound generation in Max

Workshop focused on the use of realtime neural audio synthesis objects in Max. During the workshop students will learn how to train and use the model to create new sounds or transform existing ones (similar to style transfer for images). To learn the training methods, students will learn how to prepare the sound material for the training, as well as how to setup and supervise the training locally or in the cloud. For the sound synthesis, students will learn how to compose the inputs to the model directly and how to tweak the data flow in the style transfer mode.

Instructors: Olivier Pasquet and Tamas Marquetant

___________________

This six-week journey promises to redefine your approach to music production and performance. Don’t miss your chance to unleash your sonic potential – enroll now and let your creativity soar!

Bookings

Tickets

Ticket Type Price Spaces
Full Course 1050,00€
Early Bird Registration until May 20th 900,00€

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  • Course
  • Workshop
24. June 2024 - 2. August 2024, 18:00
Explore the limitless possibilities of generative music production using the dynamic duo of Max and Max-for-Live! This course is designed for artists, musicians, producers, and sound enthusiasts looking to push the boundaries of creativity and harness the potential of generative musical techniques in their art.

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